Radar Networks Print
Written by Jonas Eschenburg   
Tuesday, 30 October 2007

Something that has always limited TnL's tactical depth is the simplistic implementation of radar. No, I'm not talking about a flashy radar screen (well, not yet) but those little marker boxes displayed around other units. Yes, they're supposed to come from a radar in your Lightning. But whether you see an enemy unit's marker box or not wasn't handled intelligently: Every unit within a certain distance to the player was shown.

With the recent updates to Thunder&Lightning's radar system, this is no longer the case. Instead, enemy units only appear on the radar when there is an unobscured line of sight to the target. Friendly units however always appear, whether they're obscured by terrain or not. Additionally, units of the same faction communicate their radar contacts to each other, forming a radar network. This means rolex replica watch that now every unit can see what every other unit of the same team is seeing, giving numerous possibilities for reconnaisance missions.

And now,let's get back to the flashy radar screen I promised! Here it is, and it's looking gorgeous in action:

Last Updated ( Wednesday, 07 November 2007 )
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TnL in 2015

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