Bugfix release: Thunder&Lightning 071111 Print
Written by Jonas Eschenburg   
Saturday, 10 November 2007

Following the recent release of 071031, this bugfix release is meant to solve the dependency problems many users had. Additionally, performance has been significally enhanced by implementing scripting functionality in C++.

Update: If the game crashes on startup, uninstall with:

package remove tnl cegui

Then reinstall the autopackage. 

Read more for the full list of changes.

  • A C++-implemented matrix class provides a significant speed boost in Io scripting
  • A profiling graph (enabled with F12) shows performance history
  • Bugfix: execute TnL from writable directory to keep CEGUI from crashing when trying to write CEGUI.log
  • Bugfix: it is no longer possible to select oneself as a target
  • Autopacke statically links to libGLEW and libSigC++, no longer depends on libedit
Last Updated ( Sunday, 11 November 2007 )
 
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