Developing... Print
Written by Jonas   
Thursday, 19 April 2007

Development is up to speed again while I have some evening hours left. There is already support for a scripted tutorial mission guiding the first-time player through the most important controls. Much work has been done on keeping up with the development of the Io VM, the game's scripting engine. Right now, I'm trying to fix a show-stopping bug that occurred in conjunction with the scripting, where objects had been freed despite being referenced.

Last Updated ( Thursday, 19 April 2007 )
An Open Source Futuristic Action Flight Simulator Game Inspired By Carrier Command
Gameplay Video
Random screenshot
TnL in 2015

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