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		<title>Thunder &amp; Lightning</title>
		<description>Thunder &amp; Lightning is an Open Source futuristic action flight simulator.</description>
		<link>http://tnlgame.net</link>
		<lastBuildDate>Wed, 10 Mar 2010 06:38:59 +0100</lastBuildDate>
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			<link>http://tnlgame.net</link>
			<description>Thunder &amp; Lightning is an Open Source futuristic action flight simulator.</description>
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			<title>Getting back on track in 2010</title>
			<link>http://tnlgame.net/content/view/74/46/</link>
			<description>This is what happens if you try to do too many things at once.It has been almost two years since the last news update. Even worse, there hasn&amp;#39;t been a lot of progress during that time. Overwhelmed by the sheer amount of work that still needs to go into TnL and having trouble finding the motivation to work on such a large project in my increasingly valuable free time, development has almost completely stalled. I&amp;#39;m a professional software developer and working on software problems half the day makes me reluctant to spend the other half in front of a computer, too.And yet I miss the countless hours spent tweaking missile guidance, enhancing enemy AI, designing futuristic aircraft, writing graphics shaders and creating my own world. It has always been a very creative process. But then there are a lot of cumbersome tasks like maintaining a build system for several target architectures, dependency management and software packaging. I also failed at maintaining a web site. My apologies for the spam-ridden forum which is completely unusable at the moment.Those are what kept me from continuing to work on TnL. In order to get back on track, I must leave some these tasks...</description>
			<category>News - Latest</category>
			<pubDate>Wed, 06 Jan 2010 20:10:10 +0100</pubDate>
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			<title>Screenshot Of Upcoming Mac Port</title>
			<link>http://tnlgame.net/content/view/72/46/</link>
			<description> Just to prove that there is actually something going on here. In fact, I have been spending lots of time getting TnL to run on the Mac, I hope it was worth the trouble. But anyway, learning how to use Apple&amp;#39;s Xcode was a nice experience. Using Apple&amp;#39;s OpenGL driver: not so much. </description>
			<category>News - Latest</category>
			<pubDate>Fri, 21 Mar 2008 23:10:42 +0100</pubDate>
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			<title>Thunder&amp;Lightning on Mac OSX</title>
			<link>http://tnlgame.net/content/view/71/46/</link>
			<description>In desperate need of new hardware (my development notebook had broken for the second time in a month) I went to the stores and did something I always wanted to: I bought a Mac. It&amp;#39;s a beautiful 20  iMac.I didn&amp;#39;t yet succeed in compiling TnL for it though. CEGUI, the game&amp;#39;s user interface library, has been causing problems. Any help is appreciated.Just to be clear: I will continue to release first-class Linux releases, including Autopackages. I will also try to prepare a Mac release. I could use help with Windows though, as I currently don&amp;#39;t own a development PC with the MSVC suite.</description>
			<category>News - Latest</category>
			<pubDate>Sun, 24 Feb 2008 16:30:40 +0100</pubDate>
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			<title>Bugfix release: Thunder&amp;Lightning 071111</title>
			<link>http://tnlgame.net/content/view/70/46/</link>
			<description>Following the recent release of 071031, this bugfix release is meant to solve the dependency problems many users had. Additionally, performance has been significally enhanced by implementing scripting functionality in C++.Update: If the game crashes on startup, uninstall with:package remove tnl ceguiThen reinstall the autopackage. Read more for the full list of changes.</description>
			<category>News - Latest</category>
			<pubDate>Sun, 11 Nov 2007 01:27:36 +0100</pubDate>
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			<title>Thunder&amp;Lightning 071031 Released</title>
			<link>http://tnlgame.net/content/view/69/46/</link>
			<description>Important update: For help and dicussion about installation of the autopackage, please go here (http://forum.tnlgame.net/phpBB3/viewtopic.php?f=3 t=39). I&amp;#39;m proud to present to you the release of Thunder Lightning 071031  Halloween Is Not Over Yet .This release includes a graphical user interface (CEGUI (http://www.cegui.org.uk/)), marking the end of having to relaunch the game every time the mission is over. It also means that basic settings and control mappings are now configurable from inside TnL. This was a very big step that needed a lot of development effort. Additionally, a nice and shiny new radar screen provides tactical information. I hope you like it!To download, go to the download area (content/view/37/57/). Screenshots are provided here (component/option,com_wrapper/Itemid,58/). As always you will find help with any problems in the forum (http://forum.tnlgame.net/).Update: Toni Graffy has kindly provided RPMs for OpenSuSE (http://packman.links2linux.de/package/TnL) . Click  read more  to see the full list of new features...</description>
			<category>News - Latest</category>
			<pubDate>Thu, 01 Nov 2007 19:43:40 +0100</pubDate>
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