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Written by Jonas Eschenburg
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Saturday, 26 May 2007 |
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Did a bunch of changes in preparation of a major release: - Invested loads of time in debugging the collision detection and fixing some errors where bullets would fly straight through actors without hitting them.
- Tanks are real collidables now and thus vulnerable to Vulcan rounds.
- External observer that works even in pause mode (press 'V' to switch to external view). While in external view,use mouse to look around. Moving the mouse forward and backward with the left mouse button held down will accelerate. Moving with the right mouse button held down will move to the side.Pressing the mouse wheel or middle button will stop the observer.
Want to give it a try? Get it from the darcs repository! The version has been tagged "070526". |
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Last Updated ( Saturday, 26 May 2007 )
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Written by Jonas Eschenburg
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Sunday, 20 May 2007 |
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So, you were brave enough to download tha latest darcs version of TnL and are eager to play? The FAQ now have an updated step-by-step guide to compiling Thunder&Lightning. |
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Last Updated ( Sunday, 20 May 2007 )
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Written by Jonas Eschenburg
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Saturday, 19 May 2007 |
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Screenshots from the upcoming release in the Screenshot section!
The screenshots were taken using the new freely positionable observer camera, which works even in pause mode. |
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Last Updated ( Saturday, 19 May 2007 )
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Written by Jonas Eschenburg
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Friday, 18 May 2007 |
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In order to release early and release often and to make participation for the community easier, the Thunder&Lightning source code and data are now available via a darcs server. |
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Last Updated ( Friday, 18 May 2007 )
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Read more...
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Written by Jonas
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Thursday, 19 April 2007 |
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Development is up to speed again while I have some evening hours left. There is already support for a scripted tutorial mission guiding the first-time player through the most important controls. Much work has been done on keeping up with the development of the Io VM, the game's scripting engine. Right now, I'm trying to fix a show-stopping bug that occurred in conjunction with the scripting, where objects had been freed despite being referenced. |
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Last Updated ( Thursday, 19 April 2007 )
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New Release: Thunder&Lightning 060203 |
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Written by Jonas
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Friday, 03 February 2006 |
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The new release of Thunder&Lightning features smoothly chasing
views which bring a lot of fun and dynamic into the game. Experient
with it: F1 ... F6! Don't forget that you can control other units and even the tanks by pressing the N key. Switch off the AI pilot with A.
A missile warning will now alert you of incoming missiles, so you have time to evade.
Also, performance enhancements make the game much more playable. Update: Windows version uploaded now.
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Last Updated ( Friday, 03 February 2006 )
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Read more...
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What is Thunder&Lightning? |
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Written by Jonas
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Sunday, 26 September 2004 |
 Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island! Apart from flight simulators, Thunder&Lightning takes inspiration from (but is not a clone or remake of) the 80's classic Carrier Command. This means that you will find yourself in control of a futuristic carrier with aircraft and amphibious tanks at your disposal. In the long run, there will be multiple Islands to conquer, each with its own defense strategy. Although Thunder&Lightning already supports missions, it aims to be an open-ended game with a dynamically developing world with scripted events on some occasions. Thunder&Lightning is released under the GNU General Public License. |
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Last Updated ( Wednesday, 22 August 2007 )
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