New Release: Thunder&Lightning 070526
Written by Jonas Eschenburg   
Saturday, 26 May 2007

The first release for more than a year brings major changes!

To highlight just a few:

  • Major enhancements with regard to playability and stability.
  • A tutorial mission!
  • Enhancements to the tank's artificial intelligence: It is now entirely possible to be shot down by one of them!
  • TnL makes full use of the Io language for scripting. Io's addons open up possibilities to extend the game in completely unforseen directions.
  • It's now possible to switch to a free-moving observer mode, even in pause (press 'V').
  • Missiles use real-life proportional navigation and have become incredibly dangerous.

This is what I would call a mini-release: There is just a Linux version and no source, data and Windows packages. If you want the source and the data, get them via darcs ! If you want a Windows version, wait until the next full release or nag the author about providing one.... Update: So far, not a single person has nagged. :-)

Now go start your download !

Last Updated ( Tuesday, 29 May 2007 )
Collision detection
Written by Jonas Eschenburg   
Saturday, 26 May 2007

Did a bunch of changes in preparation of a major release:

  • Invested loads of time in debugging the collision detection and fixing some errors where bullets would fly straight through actors without hitting them.
  • Tanks are real collidables now and thus vulnerable to Vulcan rounds.
  • External observer that works even in pause mode (press 'V' to switch to external view). While in external view,use mouse to look around. Moving the mouse forward and backward with the left mouse button held down will accelerate. Moving with the right mouse button held down will move to the side.Pressing the mouse wheel or middle button will stop the observer.

Want to give it a try? Get it from the darcs repository! The version has been tagged "070526".

Last Updated ( Saturday, 26 May 2007 )
Help on compilation...
Written by Jonas Eschenburg   
Sunday, 20 May 2007

So, you were brave enough to download tha latest darcs version of TnL and are eager to play? The FAQ now have an updated step-by-step guide to compiling Thunder&Lightning.

Last Updated ( Sunday, 20 May 2007 )
Written by Jonas Eschenburg   
Saturday, 19 May 2007
A Lightning aircraft firing missiles

Screenshots from the upcoming release in the Screenshot section!

The screenshots were taken using the new freely positionable observer camera, which works even in pause mode.

Last Updated ( Saturday, 19 May 2007 )
Source Control
Written by Jonas Eschenburg   
Friday, 18 May 2007

In order to release early and release often and to make participation for the community easier, the Thunder&Lightning source code and data are now available via a darcs server.

Last Updated ( Friday, 18 May 2007 )
Written by Jonas   
Thursday, 19 April 2007

Development is up to speed again while I have some evening hours left. There is already support for a scripted tutorial mission guiding the first-time player through the most important controls. Much work has been done on keeping up with the development of the Io VM, the game's scripting engine. Right now, I'm trying to fix a show-stopping bug that occurred in conjunction with the scripting, where objects had been freed despite being referenced.

Last Updated ( Thursday, 19 April 2007 )
New Release: Thunder&Lightning 060203
Written by Jonas   
Friday, 03 February 2006

The new release of Thunder&Lightning features smoothly chasing views which bring a lot of fun and dynamic into the game. Experient with it: F1 ... F6! Don't forget that you can control other units and even the tanks by pressing the N key. Switch off the AI pilot with A.

A missile warning will now alert you of incoming missiles, so you have time to evade.

Also, performance enhancements make the game much more playable.

Update: Windows version uploaded now.

Last Updated ( Friday, 03 February 2006 )
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