New Screenshots Again!
Written by Jonas Eschenburg   
Tuesday, 25 September 2007

CEGUI integration is making progress! There is now a rudimentary main menu and a fully working mission selector. The times of having to restart TnL after getting shot down are definitely over. Just push ESC to get to the main menu an select a new mission. In the next release, there will be a greater number of missions to choose from. While I was at it, I added a new loading screen and a nice fly-over-the-island demo mode. Less visible, but at least as important: User settings can be saved now.

The new main menu The mission selector The new loading screen

Note: These addition are maintained in a private fork of TnL on my hard disk. They haven't yet made it into the main repository.

Last Updated ( Sunday, 11 November 2007 )
Special Io Version No Longer Needed
Written by Jonas Eschenburg   
Friday, 14 September 2007

This is important especially for those who compile Thunder&Lightning themselves. The patches needed to make TnL work with the Io scripting language have been accepted into the main Io distribution. With a current TnL downloaded from darcs, the specially patched Io version is not needed anymore. Development of TnL and Io will continue in parallel, with every TnL release supporting the Io version of the same date until Io starts releasing stable versions.

Fonts Replaced 

Previous releases of TnL have contained rendered versions of commercial fonts. These have been replaced by DejaVu fonts to be on the safe side legally. If you know of any thematically fitting fonts under GPL or LGPL license to improve TnL's looks, please let me know about it.

Graphical User Interface

I have started incorporating a library called Crazy Eddie's GUI (CEGUI) in a separate fork of TnL. There is still much work to do, but the aim is to at least have a main menu, a mission selector and a configuration dialog for the next release. 

First proof of CEGUI working with Tnl.

Last Updated ( Friday, 14 September 2007 )
International keyboard troubles
Written by Jonas Eschenburg   
Tuesday, 04 September 2007

Apparently, Thunder&Lightning doesn't work with certain international keyboard layouts.  For example, it's currently impossible to start the Lightning on french keyboard layouts because you can't set the throttle.

Please help in making this game better by:

  • Answering to the poll on the left. Please, we need as much input as possible.
  • Even better: tell which keyboard layout you are using and whether or not you experienced non-working keys in this forum thread.
  • Even better yet and still easy: edit the file in your scripts folder to suit your keyboard layout and post it to this forum thread!

This is something where TnL needs support by the community, so please participate!

Users of french keyboard layouts can already download a fixed input configuration file .

Last Updated ( Tuesday, 04 September 2007 )
New Release: Thunder&Lightning 070827
Written by Jonas Eschenburg   
Monday, 27 August 2007

Hi everybody!

Six weeks after the last release, I'm proud to announce Thunder&Lightning 070827. Major news for this version:

  • New Multi Function Display (MFD) modes (toggle with the TAB key):
    • A target view that displays a camera image of and distance to the currently selected target.
    • A missile view that displays images from the tip of the last recently fired missile. Good for spying and often quite spectacular.
  • Decoy flares that distract incoming missiles from their target. Beware, your enemies have them too! This completely changes the rules when engaging enemy aircraft.
  • Tanks and the carrier turret fire much more precisely now and have become really dangerous to aircraft.
  • Some new graphical sugar, like lens flares for missiles and decoys and new smoke effects
  • Performance enhancements in the AI scripts make a greater number of enemies possible
  • Your mission has been made slightly more challenging
  • Several bug fixes, including one in the pixel shader of the water rendering that caused ugly artefacts on NVidia hardware

You can download the autopackage or install from source. Got a problem: Share it with the world at the forum .

Last Updated ( Monday, 27 August 2007 )
Written by Jonas Eschenburg   
Wednesday, 22 August 2007

A screenshot showcasing the new missile view in the MFD. There are some new screenshots of the upcoming release, featuring new MFD modes and (lens/decoy) flares. Have a look at them here .

Carrier Command
Written by Jonas Eschenburg   
Friday, 17 August 2007

There's a new release of Thunder&Lightning in preparation. It will feature some MFD enhancements like a missile camera and a target view. Much improvement has been made with regard to AI performance. It is basically all there, I just need to get it all commited to darcs in a sane way (having my notebook bricked didn't help either...)

So, lacking some real news, I thought I'd provide a little bit of background. Thunder&Lightning is inspired by (but not a remake or clone of) a classic home computer game called Carrier Command by Realtime Games. If you haven't heard of it, you might find this video interesting.

There is information about Carrier Command on Wikipedia. It seems to be abandonware and you can download just about every version on The House of Games.

There is a promising game trying to deliver a closer remake of Carrier Command than TnL. Intuitively titled Carrier 2, it has been around since 2003. You might want to nag the author for a demo version as he still hasn't released one (it's been "just around the corner" for ages now). This video looks gorgeous anyway.

Carrier 2 homepage.


Last Updated ( Friday, 17 August 2007 )
Thunder&Lightning 070710
Written by Jonas Eschenburg   
Tuesday, 10 July 2007

For those of you who had problems with a missing libedit dependency, I prepared release 070710. Get it at the download page .

Update: There are now RPMs available for OpenSuse users on PackMan .

Last Updated ( Tuesday, 10 July 2007 )
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An Open Source Futuristic Action Flight Simulator Game Inspired By Carrier Command
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